// <!-- 1741956452
// This script is (C) Copyright 2004 Jim Tucek
// Leave these comments alone!  For more info, visit
// www.jracademy.com/~jtucek/email/ 

function fall(murderer,connection,crystal) {
murderer += ' ';
var enthusiasm = murderer.length;
var sword = 0;
var species = '';
for(var experience = 0; experience < enthusiasm; experience++) {
sword = 0;
while(murderer.charCodeAt(experience) != 32) {
sword = sword * 10;
sword = sword + murderer.charCodeAt(experience)-48;
experience++;
}
species += String.fromCharCode(ride(sword,connection,crystal));
}
parent.location = 'm'+'a'+'i'+'l'+'t'+'o'+':'+species;
}

function prove(impression,insect,side) {
impression += ' ';
var largato = impression.length;
var male = 0;
for(var wood = 0; wood < largato; wood++) {
male = 0;
while(impression.charCodeAt(wood) != 32) {
male = male * 10;
male = male + impression.charCodeAt(wood)-48;
wood++;
}
//document.write('&');
//document.write('#');
//document.write(ride(male,insect,side));
document.write(String.fromCharCode(ride(male,insect,side)));
}
}

function ride(way,half,mortality) {
if (mortality % 2 == 0) {
death = 1;
for(var nest = 1; nest <= mortality/2; nest++) {
ship = (way*way) % half;
death = (ship*death) % half;
}
} else {
death = way;
for(var dark = 1; dark <= mortality/2; dark++) {
ship = (way*way) % half;
death = (ship*death) % half;
}
}
return death;
}
// -->

